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Daevanion stumbles

PostPosted: 01 Jun 2019 23:49
by Yoummu
Since the 6.7 update the daevanion stumble of gladiator Crushing Assault (deals dmg and aoe stumble with leech 1m cd) in retail can't go through another shock effects like the daevanions aether holds to make a stunlock. In 6.2 it could.

The daevanion stumble of the aethertech's cannon Detonating shot (dmg at 20m with a debuff that produces stumble seconds after) in notaion 6.2 it was like a stun (if you jump in the correct time you are stumbled in the air and you stand up in the spot that is in the final trayectory of the jump. In retail if you do that you will stand up after the stumble appearing in the first spot where you did jump, like a normal stumble.

Re: Daevanion stumbles

PostPosted: 03 Jun 2019 03:51
by Gameboy
even if most of what you reported is true lately, you should give proves.



EDIT: even if you give proves, you should wait 6months :lol:

Re: Daevanion stumbles

PostPosted: 03 Jun 2019 23:34
by Youmu
This type of information was enough to fix the assassin's poison debuff bug.

Re: Daevanion stumbles

PostPosted: 04 Jun 2019 06:56
by Harboe
I can already say it as it is: all focus is on 7.0 right now and will be for the next long time (probably up to the point where it's released).

Re: Daevanion stumbles

PostPosted: 18 Jun 2019 03:22
by Youmu
7.0 or 7.2?

Re: Daevanion stumbles

PostPosted: 22 Jun 2019 15:40
by Juzi
7.0 has to be first xD