RIP ASSASSIN 6.0

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RIP ASSASSIN 6.0

Postby Dewae » 11 Feb 2018 23:59

Gameforge has destryoed sin in 6.0.

Here is the list of changes in 6.0

https://docs.google.com/document/d/1R68 ... obilebasic

Im feeling bad for all the sin players :/
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Re: RIP ASSASSIN 6.0

Postby Hydro » 12 Feb 2018 01:26

Why was this posted in the event section?
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Re: RIP ASSASSIN 6.0

Postby arcanee » 12 Feb 2018 11:52

Dewae wrote:Gameforge has destryoed sin in 6.0.


this was enough to notice you are a complete retard
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Re: RIP ASSASSIN 6.0

Postby Zze » 12 Feb 2018 17:05

It seems Korea did another balance patch , and few classes got some fixes.Suppose Assassins got their silence back, if that's true then they are not "RIP" at all.
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Re: RIP ASSASSIN 6.0

Postby Etnas » 12 Feb 2018 17:24

6.0 should balance the game. A balanced game mean(according to the information we have):
-every classes can kill other classes in "human" time and with no braindead strategy (not like 5.8 where some classes kill people in few seconds)
-Most of the broken combo/skill are disappear or less effective
-Not forget the def is better
Sin in 6.0 seem more balanced like bard that's all (kr people said bard is a bit weak too in 6.0)
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Re: RIP ASSASSIN 6.0

Postby Dewae » 12 Feb 2018 23:21

Zze wrote:It seems Korea did another balance patch , and few classes got some fixes.Suppose Assassins got their silence back, if that's true then they are not "RIP" at all.


you are true but i mean they nerfed him a lot
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Re: RIP ASSASSIN 6.0

Postby Zze » 12 Feb 2018 23:28

Dewae wrote:you are true but i mean they nerfed him a lot


You only say the 6.0 sin its "nerfed" taking on the current 5.6 - 5.8 Assassin , to me the changes are fine.They removed the KE and CW RNG out of the game and balanced the SIN dmg while the same time tweaking other classes that were suppose to be SIN anticlass ( Templar / Glad UD)
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Re: RIP ASSASSIN 6.0

Postby margastine » 13 Feb 2018 02:41

Everything has a certain ending, for sure a better one is about to come up within the few months or years.
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Re: RIP ASSASSIN 6.0

Postby kilikmak93 » 24 Feb 2018 18:44

This patch looks pretty insane i actually like it, i can see more diverse assassins depending upon what they like. i think this is a major update that will weep out the bad assassins or make them actually learn to sin properly and i also believe this is a boost to assassins if u really read what the patch implies for sins. but since u are complaining i am guessing u are like any other sin, thinks hes good with full buffs and not learning to stick with ur target Dewae
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Re: RIP ASSASSIN 6.0

Postby Etnas » 25 Feb 2018 10:24

I agree with kilikmak! same story with bards. At the moment random bard can cover you in sleep and kill most of the classes with this combo, especially with paraliz. With 6.0 changes they can't do anymore the same combo because the delay skill now make istant damage and the paraliz become pointless too because you can't use this anymore with sleep (for the short duration of sleep skill). Now they need to learn and make a real combo. I have so hype for 6.0! have already prepared some combo in my mind XD
Unfortunately we need to wait almost 1 years....
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Re: RIP ASSASSIN 6.0

Postby blacknwhite » 02 Mar 2018 21:14

:arrow: :evil:
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